![]() ![]() ![]() ![]() When it crashed playing 4k videos, it did the thing where it makes the video all small in the corner again? I wonder if the mibox is doing strange things that the hardware I have is not (I mean it is pretty obvious something is different). The version of the original app is version 2.02.08 The 4k video's made the grabber crash and I have the same strange image as on the original app. After some short testing, the HD video's worked fine with the grabber. I just installed the stable smartYoutube version and used the 4k legacy version. I reinstalled everything and was able to get it work for a while! It turns itself off when switchung TV hdmi inputs (all the leds turn green, when that happens). Hey! I did some more testing! You are right, the white color was caused by the screen data from the hyperion app! On a phone there is a notification item for the grabber with an exit button that does work, but there is no notification menu in android TV! I do have that fixed already so maybe I'll just post that fixed apk when I get a moment to. ![]() However the current posted alpha has issues stopping/starting the service from the app, so the little toggle switch doesn't actually stop the grabber. Only workaround I've found is to try restarting the service a few times and it eventually starts working - which is a little mysterious to me. There could be a couple reasons for that, I've noticed on my setup occasionally when starting the grabber the lights will light-up white (which is the screen data from the hyperion app), but get stuck there and don't respond when I leave the app. The data about adolescents’ digital lives suggest that media are important – probably as important as any other socialization source during this period of the life course ( Calvert & Wilson, 2010 Gerwin et al., 2018 Twenge, 2017).Hey Flint, glad to hear they at least are turning white haha. Smartphones, in particular, are prized personal possessions that are used many hours per day to gather and share information, facilitate a variety of entertainment and peer communication behaviors, and interfere with homework and sleep (e.g., Pea, et al., 2012 O’Keefle & Clarke-Pearson, 2011 Strasburger, Hogan & Mulligan, 2013 American Academy of Pediatrics, 2018). Surveys, the current de facto standard for describing digital life landscapes, regularly ask adolescents how they use media ( Lenhart et al., 2015 Rideout & Robb, 2018). Generalizations in both the scientific literature and popular press are almost exclusively based on surveys of what adolescents remember and later report. Little is known about the details of what adolescents actually see and do with their screens, second-to-second, during use.Īdolescence is characterized by a variety of developmental tasks, including academic achievement in secondary school, engagement with peers, abidance of laws and moral rules of conduct, identity exploration and cohesion, and exploration of romantic relationships ( McCormick, Kuo, & Masten, 2011). New behaviors and ways of interacting with the world emerge as adolescents adjust to the plethora of biological, physical, and social changes that accompany puberty and movement into adult roles ( Hollenstein & Lougheed, 2013). ![]()
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